Hi guys. Here’s a little more information on the profession-upgrade-flow. You now start the game with five workers and The Saw. Upon he who wields the saw, the powers of carpentry are bestowed. In other words, you tell one of […]
Late last week Tony polished off the promotion code, so we can now upgrade workers to professions like carpenters! I’ll try to put together some screenshots that show you what it looks like in game later this week. With the […]
Whew! I spent this morning beefing up our social media presence. We are now officially on Facebook. Please tell your friends, and thanks Alan for the tip. With that out of the way, here’s how we’re doing this week.
What’s a good fantasy game without the undead? Here are some variants of skeletons. These show up in some of our original concept renders, but now I’m refining them to animate well in game. It’s been a productive two weeks […]
Hi. I’m continuing to flesh out the enemies that you’ll encounter in the game. Today I’m working on a heavy/tank sort of guy. Whereas the goblins are our cannon-fodder, nuisance type of monster, these guys will be a much more […]