We’ve started the official release train for Alpha 9, with an update to the steam latest branch. That means we’re feature complete for Alpha 9. Once we shake out the major bugs, we’ll release it to everyone.
The major changes in Alpha 9 are the 64-bit client, and a major rework for the monsters in the game, including the first bit of our first combat campaign. The campaign work is still pretty rough, but it will give you an idea of what’s to come.
Here are summary patch notes for the 2283 release!
We are now shipping both 64-bit and 32-bit versions of the game. If you’re running a 64-bit OS, we
highly suggest using the 64-bit version. Choose your game version from the System tab of the Settings
New Harvesting Commands
The new commands are:
- Clear, to completely destroy unwanted items
- Cancel Orderm to undo previously issued harvest commands
- Loot, to steal items that belong to someone else. For now this means just the goblins
Each individual goblin is now much more of a threat, but they will come at you in fewer numbers.
Also, there are now serveral different kinds of goblins, with different stats and behaviors.
The goblins now organize themselves into structured raiding camps. You’ll need
to find a way of dealing with them once they set up camp near your town.
Travelling merchants will visit your town every now and then. You can sell
your excess inventory for gold, and use that gold to buy from all merchants.