Category Archives: Blog

Desktop Tuesday, Mining Update 2


Hi everyone. Now that Alpha 6 is out the door, it’s heads down on Alpha 7! Here’s an extremely rough take on what we’re targeting for the next alpha.

Alpha 7 Target Feature List

  • Mining, part 1. The basics will be in, but there will be a lot left to do
  • Roads, part 1. Ditto
  • At least one new character class, to be announced later

This week’s video shows off mining in much more detail than what I showed around a month ago. I’m really excited for this feature.

Stonehearth Alpha 6 Released!


The next Stonehearth Alpha is now officially out! You can download the new build from your Humble Bundle page, or update the game in Steam. This is definitely our biggest featured Alpha to date. Here’s what the Alpha contains.

New Building Templates and Tools

The building UI has undergone a significant revamp. Most notably, the game now ships with several pre-designed buildings for your to choose and place.


Other building improvements include:

  • New slab tool, for building free-form structures
  • New stone materials for building parts
  • New building parts, like double doors
  • UI improvements

Job System Overhaul

We have added an RPG-like progression system to citizen jobs, with experience, levels, and new abilities. Citizens will now gain experience and level up. Leveling up provides perks like more hitpoints and job-specific enhancements. To increase the flexibility of your workforce, you can change citizens’ jobs as often as you like, but changing jobs will cause the citizen to lose all experience points in his current level.


Minor Enhancements

  • Ladders now build down when necessary
  • The size is now shown for all boxes dragged out in the world: in the building tool, farms, stockpiles, etc.
  • New command to undeploy a placed item, returning it to a stockpile.
  • Significant UI revamp of the building UI
  • Significant UI revamp of the job promotion UI
  • Added job icon to the unit frame. Clicking the icon brings up the citizen’s character sheet
  • Clicking a citizen’s name in the unit frame zooms the camera to that citizen
  • Show icons for ingredients in the crafting UI
  • Audio improvements. Improved the base volume and falloff for location-specific sounds

Bug Fixes

  • Significant pathfinder performance improvements
  • Massive memory-use optimizations
  • Citizens no longer own their own beds, and are much more aggressive about finding a bed to sleep in before giving up
  • Fix bug that prevented many buildings from being completed
  • Fix multiple crash bugs when destroying an entity
  • Fix embedded ladders in the terrain after building a building
  • Fixed crash bug affecting Vista computers
  • Fixed score calculation, allowing new immigrants again
  • Fix for the camera getting stuck in obstacles like trees
  • Combatants will no longer try to fight each other if they are on different vertical terrain levels
  • Fixes to save/load bugs



Steam Latest Branch Updated to Build 162


Hi everyone. We’re in the home stretch for Alpha 6. We’ve just updated the build.

Patch Notes

  • Added versioning scheme for mods.
  • Improve pathfinder performance. This should greatly reduce the incidence of workers getting stuck idling around with seemingly nothing to do.
  • Fix worker confusion when the Goblin Thief appeared.

Required Change for Mod Authors

Starting in Alpha 6, your mod will need to include a version number. Stonehearth will silently fail to load any mods with a missing or incorrect version. We’ll add a UI to manage mods in a future update.

To fix your mods, add a version number to the info section of your mod’s manifest, like so.

"info" : {
   "name" : "YourModName",
   "version" : 1

Desktop Tuesday, Alpha 6 Update and Speed Paint!


Hi everyone. First a quick Alpha 6 progress update. We’ve had one serious round of bug fixing already, and are about to push out a new update that focus on pathfinder improvements and other bug fixes. Once we’re satisfied that all the major bugs are squashed, we’ll push out Alpha 6 to all of you.

This week’s update is a speed paint of the Alpha 6 title screen. Enjoy!

Steam Latest Branch Updated to Build 156


Thanks everyone for your bug reports on the Alpha 6 test branch. We’ve uploaded a new build with the following changes.

New Features

  • New inventory tab on the town menu, showing all the objects you own. This is just a first cut at the feature. We’ll add UI enhancements like categories and search in a future release.

Bug fixes

  • Terrain characteristics now properly show in the new game overview map
  • Template names with spaces now display correctly
  • Furniture in a template now works properly when moved or undeployed
  • Roof color can now be edited
  • Templates no longer sometimes move by one voxel when placed
  • Added missing icons for some recipe ingredients

Get Stonehearth!

The Stonehearth Alpha is now available through Humble Bundle.

Dev Roadmap

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